LocalMediaPlay_msg_g.h 482 B

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  1. #ifndef __LOCALMEDIAPLAY_MSG_G_H
  2. #define __LOCALMEDIAPLAY_MSG_G_H
  3. #pragma once
  4. // This code is generated by spgen tool!
  5. #include "SpHelper.h"
  6. namespace LocalMediaPlay {
  7. #define eMsg_AudioPlayRet 0
  8. #define eMsgSig_AudioPlayRet -1055633973
  9. struct AudioPlayRet
  10. {
  11. CSimpleStringA AudioNames;
  12. bool ret;
  13. void Serialize(SpBuffer &Buf)
  14. {
  15. auto & buf = Buf & AudioNames & ret;
  16. }
  17. };
  18. ///////////////////////////
  19. } // namespace LocalMediaPlay
  20. #endif // __LOCALMEDIAPLAY_MSG_G_H