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- #ifndef __LOCALMEDIAPLAY_MSG_G_H
- #define __LOCALMEDIAPLAY_MSG_G_H
- #pragma once
- // This code is generated by spgen tool!
- #include "SpHelper.h"
- namespace LocalMediaPlay {
- #define eMsg_AudioPlayRet 0
- #define eMsgSig_AudioPlayRet -1055633973
- struct AudioPlayRet
- {
- CSimpleStringA AudioNames;
- bool ret;
- void Serialize(SpBuffer &Buf)
- {
- auto & buf = Buf & AudioNames & ret;
- }
- };
- ///////////////////////////
- } // namespace LocalMediaPlay
- #endif // __LOCALMEDIAPLAY_MSG_G_H
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