#ifndef __LOCALMEDIAPLAY_MSG_G_H #define __LOCALMEDIAPLAY_MSG_G_H #pragma once // This code is generated by spgen tool! #include "SpHelper.h" namespace LocalMediaPlay { #define eMsg_AudioPlayRet 0 #define eMsgSig_AudioPlayRet -1055633973 struct AudioPlayRet { CSimpleStringA AudioNames; bool ret; void Serialize(SpBuffer &Buf) { auto & buf = Buf & AudioNames & ret; } }; /////////////////////////// } // namespace LocalMediaPlay #endif // __LOCALMEDIAPLAY_MSG_G_H